Experience
20 years of game development experience
Shipped 65+ titles on 10+ platforms
Worked on teams as small as 3 people and as large as 200
Lead an international team working in 5 different locations
Team building, from new teams to fixing old broken ones
Public Speaking, Motivational Speaking
Four time published Author
Lead workshops to teach agile methodologies
Worked with teams and individuals to learn leadership skills
Managed outsourced teams and individuals
Video editing, and screenwriting
Website Creation, App Creation
Design & Programming
For a complete resume go here
Game Titles
Below are just a few of the 65+ games I've worked on in my career.
My "Short" Bio
I first started making games when I was 12 years old, starting first with modding and programming. Since then I have filled many different roles in the game industry; programmer, lead designer, technical producer and producer. My career has taken me from casual games at Megatouch Games, to AAA shooters at id Software and to Epic Games to work on Fortnite, Paragon and Battle Breakers.
Currently I'm doing this, that's why you are here I think, Production Consulting & Contract work with all types of teams to create great games! I'm also doing Leadership Coaching for all types of companies not just game companies. I also enjoy building communities within the industry working with the IGDA and the GameDevDrinkup. On the weekends you can find me puttering around my garden
Writing
I’ve had the honor of releasing four books (three and one second edition) with Clinton Keith on Production and Leadership. You can find all of them here: Purchase Books
Talks
I love to give talks to all types of audiences, from Middle School students, to the Game Developers Conference, I love any opportunity to share my passion and learning with audiences. If you want to know check out my public speaking page!
Some places I've talked: GDC(x10+), GameX, Wizard World, GCECS, PAX East, Orlando iX, IGDA Meetings, Universities, ECGC, GDA Russia, Middle/High Schools
I’m also on the Advisory Board for GDC.